
3rd World Labour : Pandemic edition
LiveA board game that puts you in the life of a laborer in a 3rd country during a pandemic
A strategy board game about water, community, and shared consequences

Riverbank is a strategy board game about water management and community development.
Players take the role of community leaders responsible for keeping their own area livable through changing seasons and uncertain weather. Water has to be stored, released and used carefully while the community continues to grow.
The challenge is that no community exists alone. Water flows between areas, so one player's decisions can affect everyone else along the river.
Water problems rarely come from a single cause.
Too little rain can create shortages. Too much rain can become flooding. Development increases demand, while careless water use can make a difficult season even worse. And because communities share the same water system, solving a problem in one place can simply push it downstream to someone else.
That makes water management a problem of balance rather than a problem with one correct answer.
Riverbank turns that balance into a strategy game.
Each player manages a community and must plan around changing seasons, water availability and the needs created by development. The goal is not simply to collect the most water or build the fastest, but to keep the community in a stable condition over time.
Players have to think ahead: when to conserve, when to use available water, how much development the community can support, and how today's decision may affect a neighboring community later.
Because water moves through the shared river system, every decision has consequences beyond a single player. A strong plan therefore means understanding both your own community and the larger system it belongs to.
Riverbank was created by Lunar Gravity for the second year of the Gifts from Dad board-game design project under the theme “Water Management for Life, Creative Thinking.”
The concept was developed after studying community water management at Ban Saladin, Nakhon Pathom. One of the main lessons from that visit was that successful water management is not only about infrastructure. A strong community, shared understanding and coordinated decisions are just as important.
That idea became the core of the game: players learn about water management not by reading a list of solutions, but by making decisions, seeing the consequences and adapting their plans.
Riverbank later won first prize in the competition and was adapted into a digital board game by Sea (Thailand), bringing the same water-management concept to a wider audience.
The Riverbank project overview is available publicly on LifeBugs.
The original physical board game was created as the winning entry of the Gifts from Dad Year 2 competition, and a digital version was later released for mobile devices.

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